DAY 1: CALL TO ACTION
IceBreakers
Introduction to design and social entrepreneurship
Interview skills
Webquests
DAY 2: EMPATHY
Inspiration from local thought leaders
Interviews & site visits
Student designers meeting with industry leaders
DAY 3: EMPATHY
Interviews & site visits continue
DAY 4: SYNTHESIS
Identify patterns & themes
Define the problems worth solving
DAY 5: IDEATION
Brainstorming solutions
Visual thinking
DAY 6: PROTOTYPING
Build to learn
Multiple paths to solving the need
DAY 7: PROTOTYPE & TEST
Name assumptions
Test with end users
Pivot or persevere
DAY 8: ITERATION & BUSINESS MODEL
Students identify value propositions & revenue streams working with local business leaders to build viability & sustainability into their solutions.
DAY 9: STORYTELLING
Slide design
Presentation skills
Product relevance
DAY 10: PITCH
Students present their products or services to local business leaders, entrepreneurs, & investors, gaining feedback, mentorship, business connections.
PITCH DAY CELEBRATIONS ARE ALWAYS OPEN TO THE PUBLIC