DAY 1: CALL TO ACTION

  • IceBreakers

  • Introduction to design and social entrepreneurship

  • Interview skills

  • Webquests

DAY 2: EMPATHY

  • Inspiration from local thought leaders

  • Interviews & site visits

  • Student designers meeting with industry leaders

DAY 3: EMPATHY

  • Interviews & site visits continue

DAY 4: SYNTHESIS

  • Identify patterns & themes

  • Define the problems worth solving

DAY 5: IDEATION

  • Brainstorming solutions

  • Visual thinking

DAY 6: PROTOTYPING

  • Build to learn

  • Multiple paths to solving the need

DAY 7: PROTOTYPE & TEST

  • Name assumptions

  • Test with end users

  • Pivot or persevere

DAY 8: ITERATION & BUSINESS MODEL

  • Students identify value propositions & revenue streams working with local business leaders to build viability & sustainability into their solutions.

DAY 9: STORYTELLING

  • Slide design

  • Presentation skills

  • Product relevance

DAY 10: PITCH

  • Students present their products or services to local business leaders, entrepreneurs, & investors, gaining feedback, mentorship, business connections.


PITCH DAY CELEBRATIONS ARE ALWAYS OPEN TO THE PUBLIC